Gemstone Nations
Late in the third era, Gemotroplis was considered a place of relative peace amongst the four nations. It was once a mythical land of trade, diversity and culture, torn by war a few decades prior. Now each nation sat in discomfort not knowing who to trust.
The nations were named after the individual jewels they worshiped, Sapphire, Topaz, Emerald and the spiteful Ruby. Each nation’s population possess a unique type of magic, based on their gemstone. Gemotroplis calendar time is based on days, octaves or a 12-day week, rots is a rotation of 480-days. Eight quintets per rot, or months. Each quintet, 60 days is broken in five octaves. As nations developed independently, each nation may refer to a quintet in their own customary way.
One spot in the very centre point of Gemotroplis is called Ravena, a war-torn graveyard scared from the first Ruby war. It’s a field of fire, basalt and magna surrounding a gigantic volcano, whose eruption occurs every one thousand rots, indicating an end to each Era. This place is infested with horrible man-eating creatures known as Gemotros. Every nation has unique Gemotros, however the most dangerous dwell in Ravena.
Sapphire
The wise Sapphire nation is focused on construction and taming spells. Sapphires are highly valued.
Ruby
The spiteful Ruby nation is focused on attack and destruction spells. Rubies are the most worthless of the gemstones.
Topaz
The wealthy Topaz nation is focused on summoning and defence spells
Emerald
The powerful Emerald nation is focused on healing and knowledge spells. One prized emerald is worth nearly twenty fat rubies.
Magic spells
Ruby nation:
“Gamber Goth-Gorian” – a knock-down small ball of magic fire, more force than burn.
“Paxta-holla” – basic ruby fire-starting that replaces a flint & steel
“Re-tentro-miana” – an immobilising stun spell, used to paralyse a victim. A guard’s favourite
“Wezdorth Dazzagar” – lighting bolts used by ruby guards.
“Paralapse” – forbidden ruby magic spell to age your victim… dark magic
Topaz nation:
“Hella-scaren-peta-shingo” – a summoned firestorm
A wind tornado– a summoned windstorm
“Loomapa-lingera” – powerful topaz magic used to turn your enemy to stone.
Emerald nation
Vine trapping – green vines shooting from the ground entangling and trapping your victim.
Special:
“Archna-stela, pelsitch-avia-bonwax-aroasiza” – powerful good magic, the bright light of Peroa, ‘the mother of life’.
Bifurcation spell – forbidden ruby magic spell to cut a man in half… dark magic